Endless Battlefield Development Log -May 22th,2022

Endless Battlefield
2 min readMay 23, 2022

1. FPS Combat Mode

What has been done…

1. Modified the economic model

2. Completed Team competition mode

3. Adjusted the ballistic and other special effects

4. Adjusted the settlement layer contract.

5. Completed the preliminary version of the web version shop

6. Completed the reward doubling card function

7. Completed the battle mini-map function

8. Completed the game launcher and automatically update the game function

What’s being worked on…

1. Design various types of gun skins

2. Develop personal equipment function

3. Complete character card growth system

4. Optimize the combat hit feedback as well as the tactical action.

5. Add Capture the Flag mode

6. Introduce the Face Customization function.

7. Add the Army Rank system

8. Optimize the built-in shop

2.Metaverse Mode

What has been done…

1. Changed to the map

2. Completed build system

What’s being worked on…

1. Introduce marine vehicles including boats and ships

2. Implement multi-landscapes for planet map

3. Implement plants environment system

4. Implement an animal environment system

5. Implement a triphibian combat system

6. Add architecture style pack in the built-in marketplace

7. Implement a crafting system to support weapons and equipment crafting

8. Support main city construction

9. Implement a planet destructible system to support players destroy landforms and build dungeons

10. Implement an alliance System

11. Implement main city war system

12. Support built-in on-chain wallet creation and trade function

13. Implement equipment NFT Dex system

14. Implement heart of main city system

15. Implement alliance city construction system

16. Implement world boss system

17. Implement traffic and road system

18. Implement a bank system

19. Implement a decentralized marketplace system

20. Implement business services system, including creating brands, listing products and advertising

21. Deploy smart contract

22. Implement system network module

23. Optimize big data quantization algorithms

24. Support client and server multi-architecture data processing

25. Deploy a new modern style UI

26. Support cross-chain battle function

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