EB Development Log -As of March 4th,2022
1. FPS Combat Mode
What has been done…
1. Optimized 19 maps including town, military base, train station, village, manor, etc.
2. Supported a maximum of 32 players in one room
3. Supported 6 types of competitive battle gameplay
4. Added all elements related to FPS mode
5. Launched in Steam https://store.steampowered.com/app/1795880/Endless_Battlefield/
6. Developed FPS reward settlement smart contract
7. Developed Back-end FPS reward settlement system
8. Developed UE engine module and Blockchain SDK module, low in coupling
9. Implemented basic built-in wallet functions, including creating and importing a wallet
What’s being worked on…
1. Add more built-in wallet functions, including authorization and on-chain trade
2. Support adding room passwords function to allow players to create private rooms and held events
3. Support on-chain room creation, rewards settlement, and room expiration
4. Support auto reward distribution after the room is closed
5. Optimize visual effects, sound effects and shooting feedbacks
6. Deploy a new modern style UI
7. Open market for weapon skins, including common, limited edition, promotional and mysterious skins.
8. Open market for character skins, including common, limited edition, promotional and mysterious skins.
9. Implement personal wardrobe function to support weapon skins and outfits alteration.
10. Support multiple chains
2.Planet Metaverse Mode
What has been done…
1. Completed the planet map framework
2. Completed the life system framework
3. Completed the construction system framework
4. Completed the vehicles system framework
5. Completed the FPS system framework
6. Completed the land and air battle system framework
7. Completed the customized server engine framework
8. Developed smart contract for basic and equipment props
9. Developed smart contract for modular equipment NFT
10. Completed the birth city system framework
What’s being worked on…
1. Optimize light and shadow effects
2. Implement swimming feature
3. Introduce marine vehicles including boats and ships
4. Implement multi-landscapes for planet map
5. Implement plants environment system
6. Implement an animal environment system
7. Implement a triphibian combat system
8. Add architecture style pack in the built-in marketplace
9. Implement a crafting system to support weapons and equipment crafting
10. Support main city construction
11. Implement a planet destructible system to support players destroy landforms and build dungeons
12. Implement an alliance System
13. Implement main city war system
14. Support built-in on-chain wallet creation and trade function
15. Implement equipment NFT Dex system
16. Implement heart of main city system
17. Implement alliance city construction system
18. Implement world boss system
19. Implement traffic and road system
20. Implement a bank system
21. Implement a decentralized marketplace system
22. Implement business services system, including creating brands, listing products and advertising
23. Deploy smart contract
24. Implement system network module
25. Optimize big data quantization algorithms
26. Support client and server multi-architecture data processing
27. Deploy a new modern style UI
28. Support cross-chain battle function
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Website: https://ebgame.io
Twitter: https://twitter.com/EBMetaverse
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